# Unity - Assets

**Pages:** 18

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## Unity - Manual: Addressables

**URL:** https://docs.unity3d.com/Manual/com.unity.addressables.html

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## Unity - Manual: Addressables for Android

**URL:** https://docs.unity3d.com/Manual/com.unity.addressables.android.html

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## Unity - Manual: AssetBundles in Web

**URL:** https://docs.unity3d.com/Manual/webgl-assetbundles.html

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## Unity - Manual: AssetBundle compression formats

**URL:** https://docs.unity3d.com/Manual/assetbundles-compression-format.html

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## Unity - Manual: AssetBundle file format reference

**URL:** https://docs.unity3d.com/Manual/assetbundles-file-format.html

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## Unity - Manual: Build assets into an AssetBundle

**URL:** https://docs.unity3d.com/Manual/AssetBundles-Building.html

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## Unity - Manual: Creating AssetBundles

**URL:** https://docs.unity3d.com/Manual/assetbundles-creating.html

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## Unity - Manual: Dedicated Server AssetBundles

**URL:** https://docs.unity3d.com/Manual/dedicated-server-assetbundles.html

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## Unity - Manual: Downloading AssetBundles

**URL:** https://docs.unity3d.com/Manual/AssetBundles-Integrity.html

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## Unity - Manual: Handling dependencies between AssetBundles

**URL:** https://docs.unity3d.com/Manual/AssetBundles-Dependencies.html

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## Unity - Manual: Introduction to AssetBundles

**URL:** https://docs.unity3d.com/Manual/AssetBundlesIntro.html

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## Unity - Manual: Introduction to assets in Unity

**URL:** https://docs.unity3d.com/Manual/AssetWorkflow.html

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## Unity - Manual: Loading assets from AssetBundles

**URL:** https://docs.unity3d.com/Manual/AssetBundles-Native.html

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## Unity - Manual: Managing assets with the Asset Database

**URL:** https://docs.unity3d.com/Manual/AssetDatabase.html

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## Unity - Manual: Optimizing AssetBundles

**URL:** https://docs.unity3d.com/Manual/assetbundles-optimizing.html

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## Unity - Manual: Programming with the Asset Database

**URL:** https://docs.unity3d.com/Manual/AssetDatabaseCustomizingWorkflow.html

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## Unity - Manual: Refreshing the Asset Database

**URL:** https://docs.unity3d.com/Manual/AssetDatabaseRefreshing.html

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## Unity - Manual: Use AssetBundles to load assets at runtime

**URL:** https://docs.unity3d.com/Manual/assetbundles-section.html

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