# Unity - Xr

**Pages:** 370

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## Get started with Unity IAP

**URL:** https://docs.unity3d.com/Manual/UnityIAPSettingUp.html

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## Unity - Manual: 2D game art style reference

**URL:** https://docs.unity3d.com/Manual/2d-game-art-syle-reference.html

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## Unity - Manual: 2D texture arrays

**URL:** https://docs.unity3d.com/Manual/class-Texture2DArray.html

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## Unity - Manual: 2. Arrange, Act, Assert

**URL:** https://docs.unity3d.com/Manual/test-framework/course/arrange-act-assert.html

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## Unity - Manual: 3D Characters and Animation feature set

**URL:** https://docs.unity3d.com/Manual/CharacterAnimationFeature.html

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## Unity - Manual: 3. Moving character

**URL:** https://docs.unity3d.com/Manual/test-framework/course/LostCrypt/moving-character.html

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## Unity - Manual: 4. Custom comparison

**URL:** https://docs.unity3d.com/Manual/test-framework/course/custom-comparison.html

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## Unity - Manual: 6. SetUp and TearDown

**URL:** https://docs.unity3d.com/Manual/test-framework/course/setup-teardown.html

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## Unity - Manual: Access the Particle System from the Animation system

**URL:** https://docs.unity3d.com/Manual/access-particle-system-from-animation.html

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## Unity - Manual: Activate and access Particle System modules

**URL:** https://docs.unity3d.com/Manual/activate-access-particle-system-modules.html

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## Unity - Manual: Activate and deactivate search providers

**URL:** https://docs.unity3d.com/Manual/search-manage-providers.html

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## Unity - Manual: Act on search results

**URL:** https://docs.unity3d.com/Manual/search-actions.html

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## Unity - Manual: Adding profiler markers to your code

**URL:** https://docs.unity3d.com/Manual/profiler-add-markers-code.html

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## Unity - Manual: Additional Search filters

**URL:** https://docs.unity3d.com/Manual/search-additional-searchfilters.html

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## Unity - Manual: Add a secondary texture

**URL:** https://docs.unity3d.com/Manual/sprite/sprite-editor/secondary-texture/add-secondary-texture.html

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## Unity - Manual: Add built-in keyword sets

**URL:** https://docs.unity3d.com/Manual/SL-MultipleProgramVariants-shortcuts.html

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## Unity - Manual: Add class library references to .NET Framework

**URL:** https://docs.unity3d.com/Manual/dotnet-profile-assemblies.html

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## Unity - Manual: Android Library and Android Archive plug-ins

**URL:** https://docs.unity3d.com/Manual/AndroidAARPlugins.html

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## Unity - Manual: Animation Parameters

**URL:** https://docs.unity3d.com/Manual/AnimationParameters.html

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## Unity - Manual: Apple ARKit XR Plugin

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.arkit.html

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## Unity - Manual: Apple visionOS XR Plugin

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.visionos.html

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## Unity - Manual: Applying 2D billboards for low LOD meshes

**URL:** https://docs.unity3d.com/Manual/applying-2d-billboards-low-lod-meshes.html

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## Unity - Manual: Apply forces to particles

**URL:** https://docs.unity3d.com/Manual/apply-forces-particles.html

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## Unity - Manual: Apply for early access to UPM publishing (Beta)

**URL:** https://docs.unity3d.com/Manual/asset-store-upm-apply.html

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## Unity - Manual: Apply GPU instancing for a Particle System in the Built-In Render Pipeline

**URL:** https://docs.unity3d.com/Manual/PartSysInstancing.html

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## Unity - Manual: Apply styles in C# scripts

**URL:** https://docs.unity3d.com/Manual/UIE-apply-styles-with-csharp.html

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## Unity - Manual: Area Effector 2D reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/effectors/area-effector-2d-reference.html

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## Unity - Manual: Articulations

**URL:** https://docs.unity3d.com/Manual/articulations-section.html

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## Unity - Manual: Articulation Body component reference

**URL:** https://docs.unity3d.com/Manual/class-ArticulationBody.html

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## Unity - Manual: AR development in Unity

**URL:** https://docs.unity3d.com/Manual/AROverview.html

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## Unity - Manual: AR feature set

**URL:** https://docs.unity3d.com/Manual/ARFeature.html

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## Unity - Manual: AR Foundation

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.arfoundation.html

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## Unity - Manual: Asserting and comparing

**URL:** https://docs.unity3d.com/Manual/test-framework/asserting-and-comparing.html

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## Unity - Manual: Avatar Mapping tab

**URL:** https://docs.unity3d.com/Manual/class-Avatar.html

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## Unity - Manual: Avatar Mask window

**URL:** https://docs.unity3d.com/Manual/class-AvatarMask.html

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## Unity - Manual: Avatar Muscle & Settings tab

**URL:** https://docs.unity3d.com/Manual/MuscleDefinitions.html

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## Unity - Manual: Billboard asset reference

**URL:** https://docs.unity3d.com/Manual/class-BillboardAsset.html

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## Unity - Manual: Billboard Renderer component reference

**URL:** https://docs.unity3d.com/Manual/class-BillboardRenderer.html

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## Unity - Manual: Bind with binding path in C# script

**URL:** https://docs.unity3d.com/Manual/UIE-create-a-binding-csharp.html

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## Unity - Manual: Build AssetBundles in parallel processes

**URL:** https://docs.unity3d.com/Manual/Build-MultiProcess.html

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## Unity - Manual: Calling Java and Kotlin plug-in code from C# scripts

**URL:** https://docs.unity3d.com/Manual/android-plugins-java-code-from-c-sharp.html

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## Unity - Manual: Cast a ray from a camera

**URL:** https://docs.unity3d.com/Manual/CameraRays-cast.html

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## Unity - Manual: Change particle color

**URL:** https://docs.unity3d.com/Manual/particle-color.html

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## Unity - Manual: Character control

**URL:** https://docs.unity3d.com/Manual/character-control-section.html

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## Unity - Manual: Character Joint component reference

**URL:** https://docs.unity3d.com/Manual/class-CharacterJoint.html

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## Unity - Manual: Check or find a rendering event

**URL:** https://docs.unity3d.com/Manual/frame-debugger-window-event-hierarchy.html

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## Unity - Manual: Choose and configure XR provider plug-ins

**URL:** https://docs.unity3d.com/Manual/xr-configure-providers.html

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## Unity - Manual: Code sign and notarize your macOS application

**URL:** https://docs.unity3d.com/Manual/macos-building-notarization.html

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## Unity - Manual: Collect performance data on a target platform

**URL:** https://docs.unity3d.com/Manual/profiling-target-device.html

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## Unity - Manual: Collision module reference

**URL:** https://docs.unity3d.com/Manual/PartSysCollisionModule.html

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## Unity - Manual: Color by Speed module reference

**URL:** https://docs.unity3d.com/Manual/PartSysColorBySpeedModule.html

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## Unity - Manual: Color over Lifetime module reference

**URL:** https://docs.unity3d.com/Manual/PartSysColorOverLifeModule.html

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## Unity - Manual: Command-line arguments

**URL:** https://docs.unity3d.com/Manual/CommandLineArguments.html

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## Unity - Manual: Command line arguments for logging

**URL:** https://docs.unity3d.com/Manual/embedded-platforms-command-line-arguments.html

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## Unity - Manual: Command line arguments for UWP

**URL:** https://docs.unity3d.com/Manual/windowsstore-commandlinearguments.html

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## Unity - Manual: Comparison of the binding systems

**URL:** https://docs.unity3d.com/Manual/UIE-comparison-binding.html

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## Unity - Manual: Comparison of UI systems in Unity

**URL:** https://docs.unity3d.com/Manual/UI-system-compare.html

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## Unity - Manual: Compile a static library as a Unity plug-in

**URL:** https://docs.unity3d.com/Manual/web-interacting-browsers-library.html

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## Unity - Manual: Configure a particle trigger

**URL:** https://docs.unity3d.com/Manual/configure-particle-trigger.html

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## Unity - Manual: Configuring Flare elements

**URL:** https://docs.unity3d.com/Manual/configuring-flare-elements.html

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## Unity - Manual: Configuring garbage collection

**URL:** https://docs.unity3d.com/Manual/performance-disabling-garbage-collection.html

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## Unity - Manual: Configuring global particle properties

**URL:** https://docs.unity3d.com/Manual/configuring-global-particle-properties.html

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## Unity - Manual: Configuring particles

**URL:** https://docs.unity3d.com/Manual/configuring-particles.html

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## Unity - Manual: Control occlusion in areas with Occlusion Portals

**URL:** https://docs.unity3d.com/Manual/class-OcclusionPortal.html

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## Unity - Manual: Create and view a Particle System

**URL:** https://docs.unity3d.com/Manual/PartSysUsage.html

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## Unity - Manual: Create an Android Library plug-in

**URL:** https://docs.unity3d.com/Manual/android-library-plugin-create.html

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## Unity - Manual: Create an XR project

**URL:** https://docs.unity3d.com/Manual/xr-create-projects.html

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## Unity - Manual: Create a 2D texture array

**URL:** https://docs.unity3d.com/Manual/class-Texture2DArray-import.html

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## Unity - Manual: Create a 2D texture array in a script

**URL:** https://docs.unity3d.com/Manual/class-Texture2DArray-create.html

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## Unity - Manual: Create a command file to set environment variables and open applications

**URL:** https://docs.unity3d.com/Manual/ent-proxy-cmd-file.html

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## Unity - Manual: Create a cubemap array

**URL:** https://docs.unity3d.com/Manual/class-CubemapArray-create.html

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## Unity - Manual: Create a Culling Group

**URL:** https://docs.unity3d.com/Manual/CullingGroupAPI-getstarted.html

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## Unity - Manual: Create a custom search provider

**URL:** https://docs.unity3d.com/Manual/create-search-provider.html

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## Unity - Manual: Create a lens flare

**URL:** https://docs.unity3d.com/Manual/create-lens-flare.html

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## Unity - Manual: Create a pie chart in the Editor and runtime UI

**URL:** https://docs.unity3d.com/Manual/UIE-pie-chart.html

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## Unity - Manual: Create a quad mesh via script

**URL:** https://docs.unity3d.com/Manual/Example-CreatingaBillboardPlane.html

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## Unity - Manual: Create a ragdoll

**URL:** https://docs.unity3d.com/Manual/wizard-RagdollWizard.html

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## Unity - Manual: Create a variant Sprite Atlas

**URL:** https://docs.unity3d.com/Manual/sprite/atlas/master-variant/create-variant-sprite-atlas.html

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## Unity - Manual: Create high-precision occlusion areas

**URL:** https://docs.unity3d.com/Manual/class-OcclusionArea.html

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## Unity - Manual: Create, modify, and apply Material Variants

**URL:** https://docs.unity3d.com/Manual/materialvariant-tasks.html

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## Unity - Manual: Create particles that change velocity over time

**URL:** https://docs.unity3d.com/Manual/create-particles-that-change-velocity-over-time.html

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## Unity - Manual: Create USS variables

**URL:** https://docs.unity3d.com/Manual/UIE-USS-CustomProperties.html

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## Unity - Manual: Creating models for animation

**URL:** https://docs.unity3d.com/Manual/UsingHumanoidChars.html

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## Unity - Manual: Creating models for optimal performance

**URL:** https://docs.unity3d.com/Manual/ModelingOptimizedCharacters.html

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## Unity - Manual: Custom Data module reference

**URL:** https://docs.unity3d.com/Manual/PartSysCustomDataModule.html

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## Unity - Manual: Custom data streams in Particle Systems in the Built-In Render Pipeline

**URL:** https://docs.unity3d.com/Manual/custom-data-streams-particle-systems.html

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## Unity - Manual: C# compiler and language version reference

**URL:** https://docs.unity3d.com/Manual/csharp-compiler.html

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## Unity - Manual: Debug C# code

**URL:** https://docs.unity3d.com/Manual/uwp-debug-c-sharp.html

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## Unity - Manual: Declare permissions for an application

**URL:** https://docs.unity3d.com/Manual/android-permissions-declare.html

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## Unity - Manual: Define custom data formats for particles in the Built-In Render Pipeline

**URL:** https://docs.unity3d.com/Manual/define-custom-data-formats-particles.html

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## Unity - Manual: Delete a secondary texture

**URL:** https://docs.unity3d.com/Manual/sprite/sprite-editor/secondary-texture/delete-secondary-texture.html

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## Unity - Manual: Develop for Android XR workflow

**URL:** https://docs.unity3d.com/Manual/xr-android-xr-develop.html

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## Unity - Manual: Develop for Meta Quest workflow

**URL:** https://docs.unity3d.com/Manual/xr-meta-quest-develop.html

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## Unity - Manual: Differences between linear and gamma color space

**URL:** https://docs.unity3d.com/Manual/differences-linear-gamma-color-space.html

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## Unity - Manual: Emission module reference

**URL:** https://docs.unity3d.com/Manual/PartSysEmissionModule.html

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## Unity - Manual: Enable or disable Dynamic Resolution for render targets

**URL:** https://docs.unity3d.com/Manual/DynamicResolution-enable-disable.html

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## Unity - Manual: Enable Unity Editor installation by standard users (Windows)

**URL:** https://docs.unity3d.com/Manual/ent-unpriv-install.html

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## Unity - Manual: Example of Particle System GPU instancing with custom vertex streams in the Built-In Render Pipeline

**URL:** https://docs.unity3d.com/Manual/example-particle-system-gpu-instancing-custom-vertex-streams.html

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## Unity - Manual: Execute Static API methods

**URL:** https://docs.unity3d.com/Manual/search-api.html

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## Unity - Manual: External Forces module reference

**URL:** https://docs.unity3d.com/Manual/PartSysExtForceModule.html

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## Unity - Manual: Flare asset reference

**URL:** https://docs.unity3d.com/Manual/class-Flare.html

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## Unity - Manual: Focus searches with search providers

**URL:** https://docs.unity3d.com/Manual/search-filter-by-provider.html

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## Unity - Manual: Force over Lifetime module reference

**URL:** https://docs.unity3d.com/Manual/PartSysForceOverLifeModule.html

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## Unity - Manual: Forward rendering path in the Built-In Render Pipeline

**URL:** https://docs.unity3d.com/Manual/RenderTech-ForwardRendering.html

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## Unity - Manual: Foveated rendering

**URL:** https://docs.unity3d.com/Manual/xr-foveated-rendering.html

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## Unity - Manual: Functions reference

**URL:** https://docs.unity3d.com/Manual/search-expression-functions-ref.html

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## Unity - Manual: Gamma Textures in linear color space

**URL:** https://docs.unity3d.com/Manual/gamma-textures-linear-color-space.html

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## Unity - Manual: Garbage collection modes

**URL:** https://docs.unity3d.com/Manual/performance-incremental-garbage-collection.html

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## Unity - Manual: Garbage collector overview

**URL:** https://docs.unity3d.com/Manual/performance-garbage-collector.html

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## Unity - Manual: Getting started with AI in Unity

**URL:** https://docs.unity3d.com/Manual/getting-started-ai.html

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## Unity - Manual: Getting started with Android

**URL:** https://docs.unity3d.com/Manual/android-getting-started.html

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## Unity - Manual: Get started with 2D game development

**URL:** https://docs.unity3d.com/Manual/2d-game-development-landing.html

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## Unity - Manual: Get started with Dedicated Server

**URL:** https://docs.unity3d.com/Manual/dedicated-server-get-started.html

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## Unity - Manual: Get started with Embedded Linux

**URL:** https://docs.unity3d.com/Manual/embedded-linux-get-started.html

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## Unity - Manual: Get started with meshes

**URL:** https://docs.unity3d.com/Manual/get-started-with-meshes.html

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## Unity - Manual: Get started with packages

**URL:** https://docs.unity3d.com/Manual/Packages.html

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## Unity - Manual: Get started with programming in Unity

**URL:** https://docs.unity3d.com/Manual/scripting-get-started.html

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## Unity - Manual: Get started with QNX

**URL:** https://docs.unity3d.com/Manual/qnx-get-started.html

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## Unity - Manual: Get started with runtime binding

**URL:** https://docs.unity3d.com/Manual/UIE-get-started-runtime-binding.html

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## Unity - Manual: Get started with runtime UI

**URL:** https://docs.unity3d.com/Manual/UIE-get-started-with-runtime-ui.html

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## Unity - Manual: Get started with scoped registries

**URL:** https://docs.unity3d.com/Manual/upm-scoped-start.html

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## Unity - Manual: Get started with textures

**URL:** https://docs.unity3d.com/Manual/textures-getting-started.html

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## Unity - Manual: Get started with text

**URL:** https://docs.unity3d.com/Manual/UIE-get-started-with-text.html

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## Unity - Manual: Get started with UI Builder

**URL:** https://docs.unity3d.com/Manual/UIB-getting-started.html

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## Unity - Manual: Get started with UI Toolkit

**URL:** https://docs.unity3d.com/Manual/UIE-simple-ui-toolkit-workflow.html

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## Unity - Manual: Get started with Unity Test Framework

**URL:** https://docs.unity3d.com/Manual/test-framework/getting-started.html

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## Unity - Manual: Get started with Universal Windows Platform

**URL:** https://docs.unity3d.com/Manual/uwp-getting-started.html

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## Unity - Manual: Glossary

**URL:** https://docs.unity3d.com/Manual/Glossary.html

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## Unity - Manual: Google ARCore XR Plugin

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.arcore.html

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## Unity - Manual: Gradle template variables

**URL:** https://docs.unity3d.com/Manual/android-gradle-template-variables.html

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## Unity - Manual: Grid and Snap toolbar overlay

**URL:** https://docs.unity3d.com/Manual/GridAndSnapOverlay.html

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## Unity - Manual: Handling platform specific settings for IL2CPP additional arguments

**URL:** https://docs.unity3d.com/Manual/handling-il2cpp-additional-args.html

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## Unity - Manual: Handling variation in time

**URL:** https://docs.unity3d.com/Manual/time-handling-variations.html

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## Unity - Manual: Hardware requirements for the Built-in Render Pipeline

**URL:** https://docs.unity3d.com/Manual/RenderTech-HardwareRequirements.html

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## Unity - Manual: Hide or reveal parts of a sprite with a mask

**URL:** https://docs.unity3d.com/Manual/sprite/mask/hide-reveal-parts-sprite-mask.html

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## Unity - Manual: Hierarchy window reference

**URL:** https://docs.unity3d.com/Manual/hierarchy-reference.html

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## Unity - Manual: HLSL pragma target command reference

**URL:** https://docs.unity3d.com/Manual/SL-Pragma-target.html

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## Unity - Manual: Humanoid Avatar

**URL:** https://docs.unity3d.com/Manual/AvatarCreationandSetup.html

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## Unity - Manual: Importing a model with humanoid animations

**URL:** https://docs.unity3d.com/Manual/ConfiguringtheAvatar.html

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## Unity - Manual: Import an Android Archive plug-in

**URL:** https://docs.unity3d.com/Manual/android-aar-import.html

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## Unity - Manual: Import an Android Library plug-in

**URL:** https://docs.unity3d.com/Manual/android-library-project-import.html

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## Unity - Manual: Import assets simultaneously

**URL:** https://docs.unity3d.com/Manual/ParallelImport.html

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## Unity - Manual: Inherit Velocity module reference

**URL:** https://docs.unity3d.com/Manual/PartSysInheritVelocity.html

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## Unity - Manual: Install a UPM package from a local tarball file

**URL:** https://docs.unity3d.com/Manual/upm-ui-tarball.html

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## Unity - Manual: Instantiate UXML from C# scripts

**URL:** https://docs.unity3d.com/Manual/UIE-LoadingUXMLcsharp.html

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## Unity - Manual: Integrate Unity into UWP applications

**URL:** https://docs.unity3d.com/Manual/UnityasaLibrary-UWP.html

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## Unity - Manual: Integrating third-party code libraries (plug-ins)

**URL:** https://docs.unity3d.com/Manual/plug-ins.html

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## Unity - Manual: Integrating Unity into Android applications

**URL:** https://docs.unity3d.com/Manual/UnityasaLibrary-Android.html

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## Unity - Manual: Integrating Unity into native iOS applications

**URL:** https://docs.unity3d.com/Manual/UnityasaLibrary-iOS.html

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## Unity - Manual: Integrating Unity into Windows applications

**URL:** https://docs.unity3d.com/Manual/UnityasaLibrary-Windows.html

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## Unity - Manual: Introducing Android Library and Android Archive plug-ins

**URL:** https://docs.unity3d.com/Manual/android-library-project-and-aar-plugins-introducing.html

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## Unity - Manual: Introduction to 2D texture arrays

**URL:** https://docs.unity3d.com/Manual/texture-arrays-introduction.html

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## Unity - Manual: Introduction to lens flare effects

**URL:** https://docs.unity3d.com/Manual/lens-flare-introduction.html

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## Unity - Manual: Introduction to linear color space in Unity

**URL:** https://docs.unity3d.com/Manual/linear-color-space.html

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## Unity - Manual: Introduction to Material Variants

**URL:** https://docs.unity3d.com/Manual/materialvariant-concept.html

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## Unity - Manual: Introduction to physics articulations

**URL:** https://docs.unity3d.com/Manual/physics-articulations.html

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## Unity - Manual: Introduction to raycasting

**URL:** https://docs.unity3d.com/Manual/CameraRays-introduction.html

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## Unity - Manual: Introduction to USS built-in variables

**URL:** https://docs.unity3d.com/Manual/UIE-USS-UnityVariables.html

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## Unity - Manual: Introduction to video transparency support in Unity

**URL:** https://docs.unity3d.com/Manual/VideoTransparency-overview.html

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## Unity - Manual: JAR plug-ins

**URL:** https://docs.unity3d.com/Manual/AndroidJARPlugins.html

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## Unity - Manual: Keyboard events

**URL:** https://docs.unity3d.com/Manual/UIE-Keyboard-Events.html

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## Unity - Manual: Keyboard shortcuts

**URL:** https://docs.unity3d.com/Manual/ShortcutsManager.html

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## Unity - Manual: Keyboard shortcut concepts

**URL:** https://docs.unity3d.com/Manual/keyboard-shortcut-concepts.html

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## Unity - Manual: Large screen and foldable device support

**URL:** https://docs.unity3d.com/Manual/android-large-screen-and-foldable-support.html

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## Unity - Manual: Launch and use the Search window

**URL:** https://docs.unity3d.com/Manual/search-window-reference.html

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## Unity - Manual: Leaderboards

**URL:** https://docs.unity3d.com/Manual/com.unity.services.leaderboards.html

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## Unity - Manual: Leaderboards Building Block

**URL:** https://docs.unity3d.com/Manual/building-blocks-liveops-leaderboard.html

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## Unity - Manual: Lens flares

**URL:** https://docs.unity3d.com/Manual/visual-effects-lens-flares.html

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## Unity - Manual: Lens flares in the Built-In Render Pipeline

**URL:** https://docs.unity3d.com/Manual/lens-flare-birp.html

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## Unity - Manual: Lens Flare component reference

**URL:** https://docs.unity3d.com/Manual/class-LensFlare.html

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## Unity - Manual: Lifetime by Emitter Speed module reference

**URL:** https://docs.unity3d.com/Manual/PartSysLifetimeByEmitterSpeedModule.html

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## Unity - Manual: Lightmap Parameters Asset Inspector window reference

**URL:** https://docs.unity3d.com/Manual/class-LightmapParameters.html

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## Unity - Manual: Lights module reference

**URL:** https://docs.unity3d.com/Manual/PartSysLightsModule.html

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## Unity - Manual: Limit Velocity over Lifetime module reference

**URL:** https://docs.unity3d.com/Manual/PartSysLimitVelOverLifeModule.html

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## Unity - Manual: Linear color space

**URL:** https://docs.unity3d.com/Manual/linear-color-space-landing.html

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## Unity - Manual: Linear textures

**URL:** https://docs.unity3d.com/Manual/linear-textures.html

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## Unity - Manual: Lines and trails

**URL:** https://docs.unity3d.com/Manual/visual-effects-lines-trails-billboards.html

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## Unity - Manual: Local folder or tarball paths

**URL:** https://docs.unity3d.com/Manual/upm-localpath.html

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## Unity - Manual: Magic Leap XR Plugin

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.magicleap.html

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## Unity - Manual: Main module reference

**URL:** https://docs.unity3d.com/Manual/PartSysMainModule.html

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## Unity - Manual: Manage keyboard shortcuts

**URL:** https://docs.unity3d.com/Manual/shortcuts-manage.html

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## Unity - Manual: Manage results tables

**URL:** https://docs.unity3d.com/Manual/search-tables.html

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## Unity - Manual: Manage search indices

**URL:** https://docs.unity3d.com/Manual/search-index-manager.html

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## Unity - Manual: Manage search queries

**URL:** https://docs.unity3d.com/Manual/search-manage-queries.html

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## Unity - Manual: Manage USS variables in UI Builder

**URL:** https://docs.unity3d.com/Manual/UIB-styling-ui-using-uss-variables.html

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## Unity - Manual: Marking textures as "Virtual Texturing Only"

**URL:** https://docs.unity3d.com/Manual/svt-marking-textures.html

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## Unity - Manual: Master and Variant Sprite Atlases

**URL:** https://docs.unity3d.com/Manual/sprite/atlas/master-variant/master-variant-sprite-atlases.html

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## Unity - Manual: Material Variants

**URL:** https://docs.unity3d.com/Manual/materialvariant-landingpage.html

---

## Unity - Manual: Material Variant inheritance

**URL:** https://docs.unity3d.com/Manual/materialvariant-hierarchyconcept.html

---

## Unity - Manual: Meta Quest build platform and build profile

**URL:** https://docs.unity3d.com/Manual/xr-meta-quest-build-profile.html

---

## Unity - Manual: Migrate custom controls from an earlier version to Unity 6

**URL:** https://docs.unity3d.com/Manual/ui-systems/migrate-custom-control.html

---

## Unity - Manual: Mobile Keyboard

**URL:** https://docs.unity3d.com/Manual/MobileKeyboard.html

---

## Unity - Manual: Move a camera along a ray

**URL:** https://docs.unity3d.com/Manual/CameraRays-move.html

---

## Unity - Manual: Multiview Render Regions

**URL:** https://docs.unity3d.com/Manual/xr-multiview-render-regions.html

---

## Unity - Manual: Noise module reference

**URL:** https://docs.unity3d.com/Manual/PartSysNoiseModule.html

---

## Unity - Manual: Notarize with altool

**URL:** https://docs.unity3d.com/Manual/macosnotarizealtool.html

---

## Unity - Manual: Notarize with Xcode and command-line tools

**URL:** https://docs.unity3d.com/Manual/macosnotarizationxcode.html

---

## Unity - Manual: Oculus XR Plugin

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.oculus.html

---

## Unity - Manual: OpenXR Plugin

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.openxr.html

---

## Unity - Manual: Optimize application startup times

**URL:** https://docs.unity3d.com/Manual/android-optimize-application-startup.html

---

## Unity - Manual: Optimize the Particle System with the C# Job System

**URL:** https://docs.unity3d.com/Manual/particle-system-job-system-integration.html

---

## Unity - Manual: Optimizing arrays

**URL:** https://docs.unity3d.com/Manual/performance-optimizing-arrays.html

---

## Unity - Manual: Organizing assets into AssetBundles

**URL:** https://docs.unity3d.com/Manual/AssetBundles-Preparing.html

---

## Unity - Manual: Overview

**URL:** https://docs.unity3d.com/Manual/xr-support-landing.html

---

## Unity - Manual: Packages and templates for Meta Quest development

**URL:** https://docs.unity3d.com/Manual/xr-meta-quest-packages.html

---

## Unity - Manual: Parallel jobs

**URL:** https://docs.unity3d.com/Manual/job-system-parallel-for-jobs.html

---

## Unity - Manual: Parallel tessellation

**URL:** https://docs.unity3d.com/Manual/UIE-parallel-tessellation.html

---

## Unity - Manual: Parameterized tests

**URL:** https://docs.unity3d.com/Manual/test-framework/reference-tests-parameterized.html

---

## Unity - Manual: Parent Constraint component

**URL:** https://docs.unity3d.com/Manual/class-ParentConstraint.html

---

## Unity - Manual: Particle animations

**URL:** https://docs.unity3d.com/Manual/particle-animation.html

---

## Unity - Manual: Particle appearance

**URL:** https://docs.unity3d.com/Manual/particle-appearance.html

---

## Unity - Manual: Particle collisions

**URL:** https://docs.unity3d.com/Manual/particle-collisions.html

---

## Unity - Manual: Particle emissions and emitters

**URL:** https://docs.unity3d.com/Manual/particle-emissions-emitters.html

---

## Unity - Manual: Particle lights and trails

**URL:** https://docs.unity3d.com/Manual/particle-lights-trails.html

---

## Unity - Manual: Particle movement

**URL:** https://docs.unity3d.com/Manual/particle-movement.html

---

## Unity - Manual: Particle movement patterns

**URL:** https://docs.unity3d.com/Manual/particle-movement-patterns.html

---

## Unity - Manual: Particle physics

**URL:** https://docs.unity3d.com/Manual/particle-physics.html

---

## Unity - Manual: Particle physics forces

**URL:** https://docs.unity3d.com/Manual/particle-physics-forces.html

---

## Unity - Manual: Particle rendering and shading

**URL:** https://docs.unity3d.com/Manual/particle-rendering-shading.html

---

## Unity - Manual: Particle rotation

**URL:** https://docs.unity3d.com/Manual/particle-rotation.html

---

## Unity - Manual: Particle size

**URL:** https://docs.unity3d.com/Manual/particle-size.html

---

## Unity - Manual: Particle System custom vertex streams in the Built-In Render Pipeline

**URL:** https://docs.unity3d.com/Manual/PartSysVertexStreams.html

---

## Unity - Manual: Particle System optimization in the Built-In Render Pipeline

**URL:** https://docs.unity3d.com/Manual/particle-system-optimization.html

---

## Unity - Manual: Particle triggers

**URL:** https://docs.unity3d.com/Manual/particle-triggers.html

---

## Unity - Manual: Particle velocity

**URL:** https://docs.unity3d.com/Manual/particle-velocity.html

---

## Unity - Manual: Performing actions before setup or after tear down

**URL:** https://docs.unity3d.com/Manual/test-framework/reference-outerunitytestaction.html

---

## Unity - Manual: Performing a search

**URL:** https://docs.unity3d.com/Manual/api-searching.html

---

## Unity - Manual: Prepare Sprite Atlases for distribution

**URL:** https://docs.unity3d.com/Manual/sprite/atlas/distribution/prepare-sprite-atlases-distribution.html

---

## Unity - Manual: Prepare your application for in-app purchases

**URL:** https://docs.unity3d.com/Manual/iphone-Downloadable-Content.html

---

## Unity - Manual: Preparing your model files for export

**URL:** https://docs.unity3d.com/Manual/models-preparing.html

---

## Unity - Manual: Preview a cubemap array

**URL:** https://docs.unity3d.com/Manual/class-CubemapArray.html

---

## Unity - Manual: Profiler command line arguments

**URL:** https://docs.unity3d.com/Manual/profiler-command-line-arguments.html

---

## Unity - Manual: Profiler markers reference

**URL:** https://docs.unity3d.com/Manual/profiler-markers.html

---

## Unity - Manual: ProgressBar

**URL:** https://docs.unity3d.com/Manual/UIE-uxml-element-ProgressBar.html

---

## Unity - Manual: Rays from the camera

**URL:** https://docs.unity3d.com/Manual/CameraRays.html

---

## Unity - Manual: Registering a Search Provider

**URL:** https://docs.unity3d.com/Manual/api-register-provider.html

---

## Unity - Manual: Renderer module reference

**URL:** https://docs.unity3d.com/Manual/PartSysRendererModule.html

---

## Unity - Manual: Render pipeline feature comparison

**URL:** https://docs.unity3d.com/Manual/render-pipelines-feature-comparison.html

---

## Unity - Manual: Render to a 2D texture array

**URL:** https://docs.unity3d.com/Manual/class-Texture2DArray-render-target.html

---

## Unity - Manual: Resolve different Sprite Atlas scenarios

**URL:** https://docs.unity3d.com/Manual/sprite/atlas/distribution/resolve-different-sprite-atlas-scenarios.html

---

## Unity - Manual: Retarget Humanoid animations

**URL:** https://docs.unity3d.com/Manual/Retargeting.html

---

## Unity - Manual: Retrieving text or binary data from an HTTP Server (GET)

**URL:** https://docs.unity3d.com/Manual/web-request-retrieving-text-binary-data.html

---

## Unity - Manual: Rotation by Speed module reference

**URL:** https://docs.unity3d.com/Manual/PartSysRotBySpeedModule.html

---

## Unity - Manual: Rotation over Lifetime module reference

**URL:** https://docs.unity3d.com/Manual/PartSysRotOverLifeModule.html

---

## Unity - Manual: Run an XR application

**URL:** https://docs.unity3d.com/Manual/xr-run.html

---

## Unity - Manual: Scale the textures of a variant Sprite Atlas

**URL:** https://docs.unity3d.com/Manual/sprite/atlas/master-variant/scale-textures-variant-sprite-atlas.html

---

## Unity - Manual: Search assets with the Project search provider

**URL:** https://docs.unity3d.com/Manual/search-assets.html

---

## Unity - Manual: Search box

**URL:** https://docs.unity3d.com/Manual/upm-ui-search.html

---

## Unity - Manual: Search expressions

**URL:** https://docs.unity3d.com/Manual/search-expressions.html

---

## Unity - Manual: Search external sources

**URL:** https://docs.unity3d.com/Manual/search-external-sources-overview.html

---

## Unity - Manual: Search files and presets

**URL:** https://docs.unity3d.com/Manual/search-files-presets-overview.html

---

## Unity - Manual: Search for files

**URL:** https://docs.unity3d.com/Manual/search-files.html

---

## Unity - Manual: Search for packages

**URL:** https://docs.unity3d.com/Manual/search-packages.html

---

## Unity - Manual: Search in the Editor

**URL:** https://docs.unity3d.com/Manual/Searching.html

---

## Unity - Manual: Search logs

**URL:** https://docs.unity3d.com/Manual/search-logs.html

---

## Unity - Manual: Search performance and debugging

**URL:** https://docs.unity3d.com/Manual/search-performance-and-debugging-overview.html

---

## Unity - Manual: Search performance trackers

**URL:** https://docs.unity3d.com/Manual/search-performance.html

---

## Unity - Manual: Search presets

**URL:** https://docs.unity3d.com/Manual/search-presets.html

---

## Unity - Manual: Search profiler markers

**URL:** https://docs.unity3d.com/Manual/search-profiler-markers.html

---

## Unity - Manual: Search provider references

**URL:** https://docs.unity3d.com/Manual/search-by-provider.html

---

## Unity - Manual: Search query operators

**URL:** https://docs.unity3d.com/Manual/search-query-operators.html

---

## Unity - Manual: Search settings and preferences

**URL:** https://docs.unity3d.com/Manual/search-settings.html

---

## Unity - Manual: Search the Asset Database

**URL:** https://docs.unity3d.com/Manual/search-adb.html

---

## Unity - Manual: Search the Unity Asset Store

**URL:** https://docs.unity3d.com/Manual/search-asset-store.html

---

## Unity - Manual: Search the Unity Editor interface and actions

**URL:** https://docs.unity3d.com/Manual/search-interface-and-actions-overview.html

---

## Unity - Manual: Search the Unity Editor main menu

**URL:** https://docs.unity3d.com/Manual/search-menus.html

---

## Unity - Manual: Search your project and scenes

**URL:** https://docs.unity3d.com/Manual/search-project-and-scenes-overview.html

---

## Unity - Manual: Setting up and tearing down tests

**URL:** https://docs.unity3d.com/Manual/test-framework/reference-unitysetup-and-unityteardown.html

---

## Unity - Manual: Set the camera background with Clear Flags in the Built-In Render Pipeline

**URL:** https://docs.unity3d.com/Manual/camera-background-birp.html

---

## Unity - Manual: Set up an XR scene

**URL:** https://docs.unity3d.com/Manual/xr-scene-setup.html

---

## Unity - Manual: Set up a scene for occlusion culling

**URL:** https://docs.unity3d.com/Manual/occlusion-culling-getting-started.html

---

## Unity - Manual: Set up the Android SDK Target API

**URL:** https://docs.unity3d.com/Manual/android-setup-target-api.html

---

## Unity - Manual: Set up transparent videos in Unity

**URL:** https://docs.unity3d.com/Manual/VideoTransparency-instructions.html

---

## Unity - Manual: Shape module reference

**URL:** https://docs.unity3d.com/Manual/PartSysShapeModule.html

---

## Unity - Manual: Share information about a rendering event

**URL:** https://docs.unity3d.com/Manual/FrameDebugger-share-event-information.html

---

## Unity - Manual: Share your package

**URL:** https://docs.unity3d.com/Manual/cus-share.html

---

## Unity - Manual: SharpZipLib

**URL:** https://docs.unity3d.com/Manual/com.unity.sharp-zip-lib.html

---

## Unity - Manual: Size by Speed module reference

**URL:** https://docs.unity3d.com/Manual/PartSysSizeBySpeedModule.html

---

## Unity - Manual: Size over Lifetime module reference

**URL:** https://docs.unity3d.com/Manual/PartSysSizeOverLifeModule.html

---

## Unity - Manual: Smart merge

**URL:** https://docs.unity3d.com/Manual/SmartMerge.html

---

## Unity - Manual: Sparse Textures

**URL:** https://docs.unity3d.com/Manual/SparseTextures.html

---

## Unity - Manual: Specify Android Player command-line arguments

**URL:** https://docs.unity3d.com/Manual/android-custom-activity-command-line.html

---

## Unity - Manual: Sprite editor secondary textures

**URL:** https://docs.unity3d.com/Manual/sprite/sprite-editor/secondary-texture/secondary-texture-landing.html

---

## Unity - Manual: Sprite editor secondary textures

**URL:** https://docs.unity3d.com/Manual/SpriteEditor-SecondaryTextures.html

---

## Unity - Manual: Standard log output overview

**URL:** https://docs.unity3d.com/Manual/embedded-platforms-standard-logoutput.html

---

## Unity - Manual: Stop and restart Unity Accelerator

**URL:** https://docs.unity3d.com/Manual/accelerator-stop-restart.html

---

## Unity - Manual: Sub Emitters module reference

**URL:** https://docs.unity3d.com/Manual/PartSysSubEmitModule.html

---

## Unity - Manual: Supported codecs for transparent videos (per-pixel alpha)

**URL:** https://docs.unity3d.com/Manual/VideoTransparency-codecs.html

---

## Unity - Manual: Supported data types for Java/Kotlin and C# code

**URL:** https://docs.unity3d.com/Manual/android-datatypes-java-kotlin-csharp.html

---

## Unity - Manual: Support for proprietary model file formats

**URL:** https://docs.unity3d.com/Manual/HOWTO-ImportObjectsFrom3DApps.html

---

## Unity - Manual: Target Matching

**URL:** https://docs.unity3d.com/Manual/TargetMatching.html

---

## Unity - Manual: Textual query references

**URL:** https://docs.unity3d.com/Manual/search-textual-query.html

---

## Unity - Manual: Texture Sheet Animation module reference

**URL:** https://docs.unity3d.com/Manual/PartSysTexSheetAnimModule.html

---

## Unity - Manual: The calculator

**URL:** https://docs.unity3d.com/Manual/search-calculator.html

---

## Unity - Manual: The Hierarchy window

**URL:** https://docs.unity3d.com/Manual/hierarchy-window.html

---

## Unity - Manual: The SearchProvider class

**URL:** https://docs.unity3d.com/Manual/api-search-provider-class.html

---

## Unity - Manual: The status bar

**URL:** https://docs.unity3d.com/Manual/StatusBar.html

---

## Unity - Manual: The Toolbar

**URL:** https://docs.unity3d.com/Manual/Toolbar.html

---

## Unity - Manual: Thread-safe linear allocator example

**URL:** https://docs.unity3d.com/Manual/performance-threadsafe-linear-allocator.html

---

## Unity - Manual: ToolbarBreadcrumbs

**URL:** https://docs.unity3d.com/Manual/UIE-uxml-element-ToolbarBreadcrumbs.html

---

## Unity - Manual: ToolbarButton

**URL:** https://docs.unity3d.com/Manual/UIE-uxml-element-ToolbarButton.html

---

## Unity - Manual: ToolbarMenu

**URL:** https://docs.unity3d.com/Manual/UIE-uxml-element-ToolbarMenu.html

---

## Unity - Manual: ToolbarPopupSearchField

**URL:** https://docs.unity3d.com/Manual/UIE-uxml-element-ToolbarPopupSearchField.html

---

## Unity - Manual: ToolbarSearchField

**URL:** https://docs.unity3d.com/Manual/UIE-uxml-element-ToolbarSearchField.html

---

## Unity - Manual: ToolbarSpacer

**URL:** https://docs.unity3d.com/Manual/UIE-uxml-element-ToolbarSpacer.html

---

## Unity - Manual: ToolbarToggle

**URL:** https://docs.unity3d.com/Manual/UIE-uxml-element-ToolbarToggle.html

---

## Unity - Manual: Toolbar

**URL:** https://docs.unity3d.com/Manual/UIE-uxml-element-Toolbar.html

---

## Unity - Manual: Toolchain MacOS Arm64 Linux x64

**URL:** https://docs.unity3d.com/Manual/com.unity.toolchain.macos-arm64-linux-x86_64.html

---

## Unity - Manual: Toolchain WinArm64 Linux x64

**URL:** https://docs.unity3d.com/Manual/com.unity.toolchain.win-arm64-linux-x86_64.html

---

## Unity - Manual: Tracking garbage collection allocations

**URL:** https://docs.unity3d.com/Manual/performance-track-garbage-collection.html

---

## Unity - Manual: Trademarks and terms of use

**URL:** https://docs.unity3d.com/Manual/TermsOfUse.html

---

## Unity - Manual: Trails module reference

**URL:** https://docs.unity3d.com/Manual/PartSysTrailsModule.html

---

## Unity - Manual: Triggers module reference

**URL:** https://docs.unity3d.com/Manual/PartSysTriggersModule.html

---

## Unity - Manual: Troubleshooting custom control library compilation

**URL:** https://docs.unity3d.com/Manual/UIE-troubleshooting-custom-control-library-compilation.html

---

## Unity - Manual: Troubleshooting lightmapping artifacts

**URL:** https://docs.unity3d.com/Manual/troubleshooting-lightmapping-artifacts.html

---

## Unity - Manual: Troubleshooting Mesh LOD visual artifacts

**URL:** https://docs.unity3d.com/Manual/lod/mesh-lod-troubleshooting.html

---

## Unity - Manual: Tutorial Authoring Tools

**URL:** https://docs.unity3d.com/Manual/com.unity.learn.iet-framework.authoring.html

---

## Unity - Manual: Tutorial Framework

**URL:** https://docs.unity3d.com/Manual/com.unity.learn.iet-framework.html

---

## Unity - Manual: UI Toolkit profiler markers

**URL:** https://docs.unity3d.com/Manual/UIE-profiler-markers.html

---

## Unity - Manual: Unity Editor command line arguments

**URL:** https://docs.unity3d.com/Manual/EditorCommandLineArguments.html

---

## Unity - Manual: Unity Library Manifest

**URL:** https://docs.unity3d.com/Manual/android-library-manifest.html

---

## Unity - Manual: Unity linker marking rules reference

**URL:** https://docs.unity3d.com/Manual/managed-code-stripping-marking-rules.html

---

## Unity - Manual: Unity OpenXR Android XR

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.androidxr-openxr.html

---

## Unity - Manual: Unity OpenXR Meta

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.meta-openxr.html

---

## Unity - Manual: Unity Search

**URL:** https://docs.unity3d.com/Manual/search-overview.html

---

## Unity - Manual: Unity Standalone Player command line arguments

**URL:** https://docs.unity3d.com/Manual/PlayerCommandLineArguments.html

---

## Unity - Manual: Unity XR Input

**URL:** https://docs.unity3d.com/Manual/xr_input.html

---

## Unity - Manual: Unity XR SDK

**URL:** https://docs.unity3d.com/Manual/xr-sdk.html

---

## Unity - Manual: Universal Render Pipeline compatibility in XR

**URL:** https://docs.unity3d.com/Manual/xr-render-pipeline-compatibility.html

---

## Unity - Manual: Update the GameActivity library

**URL:** https://docs.unity3d.com/Manual/android-application-entries-game-activity-update-library.html

---

## Unity - Manual: Use arrays

**URL:** https://docs.unity3d.com/Manual/InspectorArray.html

---

## Unity - Manual: Use bar sliders

**URL:** https://docs.unity3d.com/Manual/InspectorBarSliders.html

---

## Unity - Manual: Use C# code to enable optimization settings

**URL:** https://docs.unity3d.com/Manual/web-optimization-c-sharp.html

---

## Unity - Manual: Use environment variables to identify your web proxy

**URL:** https://docs.unity3d.com/Manual/ent-proxy-env-vars.html

---

## Unity - Manual: Use search providers

**URL:** https://docs.unity3d.com/Manual/search-use-provider.html

---

## Unity - Manual: Use the Advanced Object Picker

**URL:** https://docs.unity3d.com/Manual/search-advanced-object-picker.html

---

## Unity - Manual: Using Unity as a Library in other applications

**URL:** https://docs.unity3d.com/Manual/UnityasaLibrary.html

---

## Unity - Manual: USS built-in variable references

**URL:** https://docs.unity3d.com/Manual/UIE-uss-built-in-variable-reference.html

---

## Unity - Manual: USS custom properties (variables)

**URL:** https://docs.unity3d.com/Manual/UIE-USS-variables.html

---

## Unity - Manual: Variant Sprite Atlases

**URL:** https://docs.unity3d.com/Manual/sprite/atlas/master-variant/master-variant-landing.html

---

## Unity - Manual: Variant Sprite Atlas

**URL:** https://docs.unity3d.com/Manual/sprite/atlas/master-variant/variant-sprite-atlas.html

---

## Unity - Manual: Various image sizes without multiple assets

**URL:** https://docs.unity3d.com/Manual/sprite/9-slice/9-slice-landing.html

---

## Unity - Manual: Various image sizes without multiple assets

**URL:** https://docs.unity3d.com/Manual/sprite/9-slice/9-slice-landing

---

## Unity - Manual: Vary Particle System properties over time

**URL:** https://docs.unity3d.com/Manual/varying-particle-system-properties-over-time.html

---

## Unity - Manual: Velocity over Lifetime module reference

**URL:** https://docs.unity3d.com/Manual/PartSysVelOverLifeModule.html

---

## Unity - Manual: Verified Solutions onboarding process

**URL:** https://docs.unity3d.com/Manual/verified-solutions-onboarding.html

---

## Unity - Manual: Video file compatibility with target platforms

**URL:** https://docs.unity3d.com/Manual/video-sources-compatibility-target-platforms.html

---

## Unity - Manual: Video Player component targets

**URL:** https://docs.unity3d.com/Manual/VideoPlayer-intro.html

---

## Unity - Manual: Video transparency support

**URL:** https://docs.unity3d.com/Manual/VideoTransparency.html

---

## Unity - Manual: Visual query builder reference

**URL:** https://docs.unity3d.com/Manual/search-visual-query.html

---

## Unity - Manual: VR and MR development in Unity

**URL:** https://docs.unity3d.com/Manual/VROverview.html

---

## Unity - Manual: VR

**URL:** https://docs.unity3d.com/Manual/com.unity.modules.vr.html

---

## Unity - Manual: VR feature set

**URL:** https://docs.unity3d.com/Manual/VRFeature.html

---

## Unity - Manual: VR frame timing

**URL:** https://docs.unity3d.com/Manual/VRFrameTiming.html

---

## Unity - Manual: WebGL Publisher

**URL:** https://docs.unity3d.com/Manual/com.unity.connect.share.html

---

## Unity - Manual: Web template variables

**URL:** https://docs.unity3d.com/Manual/web-templates-variables.html

---

## Unity - Manual: Windows build settings reference

**URL:** https://docs.unity3d.com/Manual/WindowsStandaloneBinaries.html

---

## Unity - Manual: XR

**URL:** https://docs.unity3d.com/Manual/XR.html

---

## Unity - Manual: XR API reference

**URL:** https://docs.unity3d.com/Manual/VRReference.html

---

## Unity - Manual: XR architecture

**URL:** https://docs.unity3d.com/Manual/XRPluginArchitecture.html

---

## Unity - Manual: XR Composition Layers

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.compositionlayers.html

---

## Unity - Manual: XR

**URL:** https://docs.unity3d.com/Manual/com.unity.modules.xr.html

---

## Unity - Manual: XR Hands

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.hands.html

---

## Unity - Manual: XR input options

**URL:** https://docs.unity3d.com/Manual/xr-input-overview.html

---

## Unity - Manual: XR Interaction Toolkit

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.interaction.toolkit.html

---

## Unity - Manual: XR Origin

**URL:** https://docs.unity3d.com/Manual/xr-origin.html

---

## Unity - Manual: XR packages

**URL:** https://docs.unity3d.com/Manual/xr-support-packages.html

---

## Unity - Manual: XR Plugin Management

**URL:** https://docs.unity3d.com/Manual/com.unity.xr.management.html

---

## Unity - Manual: XR Plug-in Management settings

**URL:** https://docs.unity3d.com/Manual/xr-plugin-management.html

---

## Unity - Manual: XR project set up

**URL:** https://docs.unity3d.com/Manual/configuring-project-for-xr.html

---
