# Unity - Scene Management

**Pages:** 33

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## Unity - Manual: Add GameObjects to reflections

**URL:** https://docs.unity3d.com/Manual/ReflectionProbes-set-gameobjects.html

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## Unity - Manual: Build a structure with prefabs

**URL:** https://docs.unity3d.com/Manual/instantiating-prefabs-structure.html

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## Unity - Manual: Create prefabs

**URL:** https://docs.unity3d.com/Manual/CreatingPrefabs.html

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## Unity - Manual: Create variations of prefabs

**URL:** https://docs.unity3d.com/Manual/PrefabVariants.html

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## Unity - Manual: Cull moving GameObjects

**URL:** https://docs.unity3d.com/Manual/occlusion-culling-dynamic-gameobjects.html

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## Unity - Manual: Deactivate GameObjects

**URL:** https://docs.unity3d.com/Manual/DeactivatingGameObjects.html

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## Unity - Manual: GameObjects

**URL:** https://docs.unity3d.com/Manual/working-with-gameobjects.html

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## Unity - Manual: Group GameObjects together in a lightmap with Baked Tags

**URL:** https://docs.unity3d.com/Manual/Lightmapping-baked-tags.html

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## Unity - Manual: Instantiate projectiles and explosions

**URL:** https://docs.unity3d.com/Manual/instantiating-prefabs-projectiles.html

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## Unity - Manual: Instantiating prefabs at runtime

**URL:** https://docs.unity3d.com/Manual/instantiating-prefabs.html

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## Unity - Manual: Introduction to GameObjects

**URL:** https://docs.unity3d.com/Manual/GameObjects.html

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## Unity - Manual: Introduction to instantiating prefabs

**URL:** https://docs.unity3d.com/Manual/instantiating-prefabs-intro.html

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## Unity - Manual: Introduction to prefabs

**URL:** https://docs.unity3d.com/Manual/prefabs-introduction.html

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## Unity - Manual: Introduction to scenes

**URL:** https://docs.unity3d.com/Manual/CreatingScenes.html

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## Unity - Manual: Light Probes and moving GameObjects

**URL:** https://docs.unity3d.com/Manual/LightProbes-MovingObjects.html

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## Unity - Manual: Manage GameObjects in the Hierarchy window

**URL:** https://docs.unity3d.com/Manual/Hierarchy.html

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## Unity - Manual: Nest prefab instances in other prefabs

**URL:** https://docs.unity3d.com/Manual/NestedPrefabs.html

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## Unity - Manual: Netcode for GameObjects

**URL:** https://docs.unity3d.com/Manual/com.unity.netcode.gameobjects.html

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## Unity - Manual: Overriding prefab instance data

**URL:** https://docs.unity3d.com/Manual/prefabs-override.html

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## Unity - Manual: Pick and select GameObjects in the Scene view

**URL:** https://docs.unity3d.com/Manual/ScenePicking.html

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## Unity - Manual: Position GameObjects

**URL:** https://docs.unity3d.com/Manual/PositioningGameObjects.html

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## Unity - Manual: Prefabs

**URL:** https://docs.unity3d.com/Manual/Prefabs.html

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## Unity - Manual: Remove SRP Batcher compatibility for GameObjects in URP

**URL:** https://docs.unity3d.com/Manual/SRPBatcher-Incompatible.html

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## Unity - Manual: Rendering trails for moving GameObjects

**URL:** https://docs.unity3d.com/Manual/trail-rendering-introduction.html

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## Unity - Manual: Search GameObjects with the Hierarchy search provider

**URL:** https://docs.unity3d.com/Manual/search-scene.html

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## Unity - Manual: Select a GameObject that overlaps with other GameObjects

**URL:** https://docs.unity3d.com/Manual/SelectionPiercingMenu.html

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## Unity - Manual: Select GameObjects

**URL:** https://docs.unity3d.com/Manual/SelectGameObjects.html

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## Unity - Manual: Set GameObjects to use Reflection Probes

**URL:** https://docs.unity3d.com/Manual/ReflectionProbes-set-gameobjects-use.html

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## Unity - Manual: Set up GameObjects for batching

**URL:** https://docs.unity3d.com/Manual/DrawCallBatching-SetUp.html

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## Unity - Manual: Static GameObjects

**URL:** https://docs.unity3d.com/Manual/StaticObjects.html

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## Unity - Manual: The Scene view

**URL:** https://docs.unity3d.com/Manual/UsingTheSceneView.html

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## Unity - Manual: Transforms

**URL:** https://docs.unity3d.com/Manual/class-Transform.html

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## Unity - Manual: Types of 2D primitive GameObjects

**URL:** https://docs.unity3d.com/Manual/2DPrimitiveObjects.html

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