# Unity - Physics

**Pages:** 114

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## Unity - Manual: 2D joints

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/2d-joints-landing.html

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## Unity - Manual: 2D joint constraints

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/2d-joint-constraints.html

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## Unity - Manual: Adjust Rigidbody component solver iterations

**URL:** https://docs.unity3d.com/Manual/physics-optimization-cpu-rigidbody-solver.html

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## Unity - Manual: Apply constant force to a Rigidbody

**URL:** https://docs.unity3d.com/Manual/rigidbody-constant-force.html

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## Unity - Manual: Apply interpolation to a Rigidbody

**URL:** https://docs.unity3d.com/Manual/rigidbody-interpolation.html

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## Unity - Manual: Box Collider 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/box-collider-2d-reference.html

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## Unity - Manual: Box collider component reference

**URL:** https://docs.unity3d.com/Manual/class-BoxCollider.html

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## Unity - Manual: Capsule Collider 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/capsule-collider/capsule-collider-2d-reference.html

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## Unity - Manual: Capsule Collider 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/capsule-collider/capsule-collider-2d-landing.html

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## Unity - Manual: Capsule collider component reference

**URL:** https://docs.unity3d.com/Manual/class-CapsuleCollider.html

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## Unity - Manual: Character Controller component reference

**URL:** https://docs.unity3d.com/Manual/class-CharacterController.html

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## Unity - Manual: Character Controller

**URL:** https://docs.unity3d.com/Manual/com.unity.charactercontroller.html

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## Unity - Manual: Circle Collider 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/circle-collider-2d-reference.html

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## Unity - Manual: Collider 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/collider-2d-landing.html

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## Unity - Manual: Collider interactions

**URL:** https://docs.unity3d.com/Manual/collider-interactions.html

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## Unity - Manual: Collider shapes

**URL:** https://docs.unity3d.com/Manual/collider-shapes.html

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## Unity - Manual: Collider surfaces

**URL:** https://docs.unity3d.com/Manual/collider-surfaces.html

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## Unity - Manual: Collider surface bounciness

**URL:** https://docs.unity3d.com/Manual/collider-surface-bounce.html

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## Unity - Manual: Collider surface friction

**URL:** https://docs.unity3d.com/Manual/collider-surface-friction.html

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## Unity - Manual: Collider types and performance

**URL:** https://docs.unity3d.com/Manual/physics-optimization-cpu-collider-types.html

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## Unity - Manual: Combine Colliders with the Composite Collider 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/composite-collider/combine-colliders-composite-collider-2d.html

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## Unity - Manual: Composite Collider 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/composite-collider/composite-collider-2d-landing.html

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## Unity - Manual: Composite Collider 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/composite-collider/composite-collider-2d-reference.html

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## Unity - Manual: Compound colliders

**URL:** https://docs.unity3d.com/Manual/compound-colliders.html

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## Unity - Manual: Configurable Joint component reference

**URL:** https://docs.unity3d.com/Manual/configurable-joints-driving-forces.html

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## Unity - Manual: Configure Capsule Collider 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/capsule-collider/configure-capsule-collider-2d.html

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## Unity - Manual: Configure Mesh Collider component cooking options for optimization

**URL:** https://docs.unity3d.com/Manual/physics-optimization-cpu-mesh-cooking-options.html

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## Unity - Manual: Configure Rigidbody Colliders

**URL:** https://docs.unity3d.com/Manual/rigidbody-configure-colliders.html

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## Unity - Manual: Create and configure a trigger collider

**URL:** https://docs.unity3d.com/Manual/collider-interactions-create-trigger.html

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## Unity - Manual: Create a car with Wheel colliders

**URL:** https://docs.unity3d.com/Manual/WheelColliderTutorial.html

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## Unity - Manual: Create a compound collider

**URL:** https://docs.unity3d.com/Manual/create-compound-collider.html

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## Unity - Manual: Customize movement constraint with Configurable Joints

**URL:** https://docs.unity3d.com/Manual/configurable-joints-movement-constraint.html

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## Unity - Manual: Custom Collider 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/custom-collider/custom-collider-2d-landing.html

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## Unity - Manual: Custom Collider 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/custom-collider/custom-collider-2d-reference.html

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## Unity - Manual: Distance Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/distance-joint-2d-landing.html

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## Unity - Manual: Distance Joint 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/distance-joint-2d-reference.html

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## Unity - Manual: Distance Joint 2D fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/distance-joint-2d-fundamentals.html

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## Unity - Manual: Dynamic Body Type

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/dynamic/dynamic-body-type-reference.html

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## Unity - Manual: Dynamic Body Type

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/dynamic/dynamic-body-type-landing.html

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## Unity - Manual: Dynamic Body Type fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/dynamic/dynamic-body-type-fundamentals.html

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## Unity - Manual: Edge Collider 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/edge-collider-2d-reference.html

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## Unity - Manual: Edit Collider mode reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/edit-collider-mode-reference.html

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## Unity - Manual: Edit the collider's geometry

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/edit-collider-geometry.html

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## Unity - Manual: Example scripts for collider events

**URL:** https://docs.unity3d.com/Manual/collider-interactions-example-scripts.html

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## Unity - Manual: Fixed Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/fixed-joint-2d-landing.html

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## Unity - Manual: Fixed Joint 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/fixed-joint-2d-reference.html

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## Unity - Manual: Fixed Joint 2D fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/fixed-joint-2d-fundamentals.html

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## Unity - Manual: Friction Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/friction-joint-2d-landing.html

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## Unity - Manual: Friction Joint 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/friction-joint-2d-reference.html

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## Unity - Manual: Friction Joint 2D fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/friction-joint-2d-fundamentals.html

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## Unity - Manual: Hinge Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/hinge-joint-2d-landing.html

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## Unity - Manual: Hinge Joint 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/hinge-joint-2d-reference.html

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## Unity - Manual: Hinge Joint 2D fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/hinge-joint-2d-fundamentals.html

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## Unity - Manual: How collider surface values combine

**URL:** https://docs.unity3d.com/Manual/collider-surfaces-combine.html

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## Unity - Manual: Interaction between collider types

**URL:** https://docs.unity3d.com/Manual/collider-types-interaction.html

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## Unity - Manual: Introduction to 2D joints

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/introduction-to-2d-joints.html

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## Unity - Manual: Introduction to character control

**URL:** https://docs.unity3d.com/Manual/CharacterControllers.html

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## Unity - Manual: Introduction to collider shapes

**URL:** https://docs.unity3d.com/Manual/collider-shapes-introduction.html

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## Unity - Manual: Introduction to collider types

**URL:** https://docs.unity3d.com/Manual/collider-types-introduction.html

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## Unity - Manual: Introduction to collision

**URL:** https://docs.unity3d.com/Manual/CollidersOverview.html

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## Unity - Manual: Introduction to compound colliders

**URL:** https://docs.unity3d.com/Manual/compound-colliders-introduction.html

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## Unity - Manual: Introduction to joints

**URL:** https://docs.unity3d.com/Manual/Joints.html

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## Unity - Manual: Introduction to Mesh colliders

**URL:** https://docs.unity3d.com/Manual/mesh-colliders-introduction.html

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## Unity - Manual: Introduction to primitive collider shapes

**URL:** https://docs.unity3d.com/Manual/primitive-colliders-introduction.html

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## Unity - Manual: Introduction to Rigidbody 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/introduction-to-rigidbody-2d.html

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## Unity - Manual: Introduction to Rigidbody 2D body types

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/introduction-to-rigidbody-2d-body-types.html

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## Unity - Manual: Introduction to Wheel colliders

**URL:** https://docs.unity3d.com/Manual/wheel-colliders-introduction.html

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## Unity - Manual: Joints

**URL:** https://docs.unity3d.com/Manual/joints-section.html

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## Unity - Manual: Kinematic Body Type

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/kinematic/kinematic-body-type-landing.html

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## Unity - Manual: Kinematic Body Type fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/kinematic/kinematic-body-type-fundamentals.html

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## Unity - Manual: Kinematic Body Type reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/kinematic/kinematic-body-type-reference.html

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## Unity - Manual: Mesh colliders

**URL:** https://docs.unity3d.com/Manual/mesh-colliders.html

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## Unity - Manual: Mesh collider component reference

**URL:** https://docs.unity3d.com/Manual/class-MeshCollider.html

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## Unity - Manual: Move static colliders to prevent performance issues

**URL:** https://docs.unity3d.com/Manual/physics-optimization-cpu-static-colliders.html

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## Unity - Manual: OnCollision events

**URL:** https://docs.unity3d.com/Manual/collider-interactions-oncollision.html

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## Unity - Manual: OnTrigger events

**URL:** https://docs.unity3d.com/Manual/collider-interactions-ontrigger.html

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## Unity - Manual: Optimize Rigidbody component collision detection modes

**URL:** https://docs.unity3d.com/Manual/physics-optimization-cpu-rigidbody-collision-modes.html

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## Unity - Manual: Physics

**URL:** https://docs.unity3d.com/Manual/PhysicsSection.html

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## Unity - Manual: Physics Material asset reference

**URL:** https://docs.unity3d.com/Manual/class-PhysicsMaterial.html

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## Unity - Manual: Polygon Collider 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/polygon-collider-2d-reference.html

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## Unity - Manual: Prepare a Mesh for Mesh colliders

**URL:** https://docs.unity3d.com/Manual/prepare-mesh-for-mesh-collider.html

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## Unity - Manual: Primitive collider shapes

**URL:** https://docs.unity3d.com/Manual/primitive-colliders.html

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## Unity - Manual: Relative Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/relative-joint-2d-landing.html

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## Unity - Manual: Relative Joint 2D component reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/relative-joint-2d-reference.html

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## Unity - Manual: Relative Joint 2D fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/relative-joint-2d-fundamentals.html

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## Unity - Manual: Rigidbody 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/rigidbody-2d-landing.html

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## Unity - Manual: Rigidbody 2D body types

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/rigidbody-2d-body-types-landing.html

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## Unity - Manual: Rigidbody 2D Simulated property

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/rigidbody-2d-simulated-property.html

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## Unity - Manual: Rigidbody component reference

**URL:** https://docs.unity3d.com/Manual/class-Rigidbody.html

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## Unity - Manual: Rigidbody physics

**URL:** https://docs.unity3d.com/Manual/rigidbody-physics-section.html

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## Unity - Manual: Slider Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/slider-joint-2d-reference.html

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## Unity - Manual: Slider Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/slider-joint-2d-landing.html

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## Unity - Manual: Slider Joint 2D fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/slider-joint-2d-fundamentals.html

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## Unity - Manual: Sphere collider component reference

**URL:** https://docs.unity3d.com/Manual/class-SphereCollider.html

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## Unity - Manual: Spring Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/spring-joint-2d-landing.html

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## Unity - Manual: Spring Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/spring-joint-2d-reference.html

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## Unity - Manual: Spring Joint 2D fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/spring-joint-2d-fundamentals.html

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## Unity - Manual: Static Body Type

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/static/static-body-type-landing.html

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## Unity - Manual: Static Body Type fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/static/static-body-type-fundamentals.html

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## Unity - Manual: Static Body Type reference

**URL:** https://docs.unity3d.com/Manual/2d-physics/rigidbody/body-types/static/static-body-type-reference.html

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## Unity - Manual: Target Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/target-joint-2d-landing.html

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## Unity - Manual: Target Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/target-joint-2d-reference.html

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## Unity - Manual: Target Joint 2D fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/target-joint-2d-fundamentals.html

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## Unity - Manual: Update the shape of the collider 2D meshes

**URL:** https://docs.unity3d.com/Manual/sprite/sprite-editor/custom-physics-shape/update-shape-collider-2d-meshes.html

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## Unity - Manual: Use a Custom Collider 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/collider/custom-collider/use-custom-collider-2d.html

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## Unity - Manual: Use collisions to trigger other events

**URL:** https://docs.unity3d.com/Manual/collider-interactions-other-events.html

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## Unity - Manual: Use Rigidbody sleeping to improve physics performance

**URL:** https://docs.unity3d.com/Manual/physics-optimization-cpu-rigidbody-sleeping.html

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## Unity - Manual: Wheel colliders

**URL:** https://docs.unity3d.com/Manual/wheel-colliders.html

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## Unity - Manual: Wheel collider component reference

**URL:** https://docs.unity3d.com/Manual/class-WheelCollider.html

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## Unity - Manual: Wheel collider friction

**URL:** https://docs.unity3d.com/Manual/wheel-colliders-friction.html

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## Unity - Manual: Wheel collider suspension

**URL:** https://docs.unity3d.com/Manual/wheel-colliders-suspension.html

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## Unity - Manual: Wheel Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/wheel-joint-2d-landing.html

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## Unity - Manual: Wheel Joint 2D

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/wheel-joint-2d-reference.html

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## Unity - Manual: Wheel Joint 2D fundamentals

**URL:** https://docs.unity3d.com/Manual/2d-physics/joints/wheel-joint-2d-fundamentals.html

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